domingo, 26 de octubre de 2008

El descanso del pianista



Mark Taimanov es un caso atípico, aunque no único, dentro de los grandes maestros de ajedrez: durante toda su vida combinó al más alto nivel el ajedrez y la música. Como ajedrecista participó en 23 finales del campeonato de la URSS, ganando uno de ellos. Aparte de participar en los ciclos de candidatos del campeonato mundial. Quizás por lo que será más recordado es por la paliza que le propinó el americano Fischer en el match que disputaron en Vancouver en 1971, donde este último le venció por 6-0. Las autoridades soviéticas llegaron a pensar que este resultado fue a propósito y fue penalizado por ello. Luego, afortunadamente, Fischer siguió su camino al título mundial propinando más palizas a jugadores como Larsen y Petrosian y por fin los funcionarios soviéticos le levantaron las sanciones.

Mark Taimanov jugando contra Mijail Botvinnik

Paralelamente a su carrera como ajedrecista Taimanov ha llevado una exitosa carrera de pianista. Como muestra un botón: la casa Philips le eligió como uno de los mejores pianistas del siglo XX, véase la portada del disco:
Taimanov comentaba sobre su dual carrera que “cuando estaba cansado del piano recurría al ajedrez y cuando estaba cansado del ajedrez tocaba el piano, con lo que siempre estaba descansando”.

En una entrevista del año 2004 decía:

“A combination of chess and music is, I think, ideal and harmonious - giving both reason and feeling an open space. History illustrates some examples: Francois-Andre Danican Philidor, Sergei Prokofiev, David Ojstrah, Vasily Smyslov, Lajos Portish and others…
There are basic general properties between chess and music: they are both creative processes, both chess and music awaken the imagination, both incorporate a logic of development of events, both chess and music in essence have special strategic plans, both allow an open space for designing of form. The competitive aspect is much brighter in chess, but in music there are also competitions by musical performers.”

A continuación una muestra de su ajedrez, contra el campeón mundial A.Karpov, al que le asestó al final un bello golpe táctico:

Blancas:Anatoli Karpov
Negras:Mark Taimanov
Leningrado, 1977
B32

1. e4 c5 2. Cf3 Cc6 3. d4 cxd4 4. Cxd4 a6 5. c4 e5 6. Cb3 Cf6 7. Cc3 Ab4 8. f3 O-O 9. Ae3 d6 10. Tc1 b6 11. Ad3 Ac5 12. Dd2 Ae6 13. Cxc5 bxc5 14. O-O Cd4 15. Cd5 Cd7 16. f4 Tb8 17. f5 Axd5 18. cxd5 Db6 19. Tf2 f6 20. Tc4 a5 21. Ta4 Ta8 22. De1 Ta7 23. b3 Tfa8 24. Tb2 Dc7 25. Ad2 Cb6 26. Txa5 c4 27. Af1 Txa5 28. Axa5 Dc5 29. Axb6 Dxb6 30. Rh1 cxb3 31. axb3 g6 32. fxg6 hxg6 33. b4 Rg7 34. b5 f5 35. exf5 Cxf5 36. Tb3 Dd4 37. b6 Ta1 38. Tb1


38. ...Cg3+ 39. hxg3 Ta8 0-1

domingo, 12 de octubre de 2008

Sobre la moral del Ajedrez

Cuadro: "Benjamin Franklin dando mate a Lady Howard"

El que fue uno de los padres de la nación americana, científico, político eficaz y diplomático, Benjamín Franklin, también fue un gran aficionado al ajedrez. En 1790 escribió este ensayo titulado "On the morals of Chess" en el que relaciona según él los beneficios de este juego. Traduzco el primer párrafo y a continuación paso el texto original completo.

"El juego de ajedrez no es meramente un ocioso entretenimiento. Algunas de las muy valiosas cualidades de la mente, útiles en el curso de la vida humana, son adquiridas o reforzadas por este juego, con el fin de convertirse en hábitos, preparados para su uso en todas las ocasiones. La vida es una especie de ajedrez en el que a menudo tenemos puntos que ganar, y competidores o adversarios con los que lidiar, y en el que hay una gran variedad de buenos y malos acontecimientos, que son, en cierta medida, los efectos de la prudencia o la falta de ella.

Jugando en el ajedrez, entonces, podemos aprender:
1. Prospectiva
2. Circunspección
3. Precaución
."

THE MORALS OF CHESS

The game of Chess is not merely an idle amusement. Several very valuable qualities of the mind, useful in the course of human life, are to be acquired or strengthened by it, so as to become habits, ready on all occasions. For life is a kind of chess, in which we have often points to gain, and competitors or adversaries to contend with, and in which there is a vast variety of good and ill events, that are, in some degree, the effects of prudence or the want of it.

By playing at chess, then, we may learn:

1. Foresight, which looks a little into futurity, and considers the consequences that may attend to an action: for it is continually occurring to the player, If I move this piece, what will be the advantages of my new situation? What use can my adversary make of it to annoy me? What other moves can I make to support it, and to defend myself from his attacks?”

2. Circumspection, which surveys the whole chess-board, or scene of action, the relations of the several pieces and situations, the dangers they are respectively exposed to, the several possibilities of their aiding each other; the probabilities that the adversary may make this or that move, and attack this or the other piece; and what different means can be used to avoid his stroke, or turn its consequences against him.

3. Caution, not to make our moves too hastily. This habit is best acquired by observing strictly the laws of the game, such as, If you touch a piece, you must move it somewhere; if you set it down, you must let it stand. And it is therefore best that these rules should be observed, as the game thereby becomes more the image of human life, and particularly of war; in which, if you have incautiously put yourself into a bad and dangerous position, you cannot obtain your enemys leave to withdraw your troops, and place them more securely; but you must abide by all the consequences of your rashness.

And lastly, we learn by chess the habit of not being discouraged by present bad appearances in the state of our affairs, the habit of hoping for a favorable change, and that of persevering in the search of resources. The game is so full of events, there is such a variety of turns in it, the fortune of it is so subject to sudden vicissitudes, and one so frequently, after long contemplation, discovers the means of extricating ones self from a supposed insurmountable difficulty, that one is encouraged to continue the contest to the last, in hopes of victory by our own skill, or, at least, of giving a stale mate, by the negligence of our adversary.

And whoever considers, what in chess he often sees instances of, that particular pieces of success are apt to produce presumption, and its consequent, inattention, by which more is afterwards lost than was gained by the preceding advantage; while misfortunes produce more care and attention, by which the loss may be recovered, will learn not to be too much discouraged by the present success of his adversary, nor to despair of final good fortune, upon every little check he receives in the pursuit of it.

That we may, therefore, be induced more frequently to chuse this beneficial amusement, in preference to others which are not attended with the same advantages, every circumstance, that may encrease the pleasure of it, should be regarded; and every action or word that is unfair, disrespectful, or that in any way may give uneasiness, should be avoided, as contrary
to the immediate intention of both the players, which is, to pass the time agreeably.

Therefore;

1. If it is agreed to play according the strict rules, then those rules are to be exactly observed by both parties; and should not be insisted on for one side, while deviated from by the other; for this is not equitable.

2. If it is agreed not to observe the rules exactly, but one party demands indulgences, he should be as willing to allow them to the other.

3. No false move should ever be made to extricate yourself out of a difficulty, or to gain advantage. There can be no pleasure in playing with a person once detected in such unfair practice.

4. If your adversary is long in playing, you ought not to hurry him, or express any uneasiness at his delay. You should not sing, or whistle, nor look at your watch, nor take up a book to read, nor make a tapping with your feet on the floor, or with your fingers on the table, nor do any thing that may disturb his attention. For all these things displease. And they do not show in playing, but your craftiness or your rudeness.

5. You ought not to endeavour to amuse and deceive your adversary, by pretending to have made bad moves, and saying you have now lost the game, in order to make him secure and careless, and inattentive to your schemes; for this is fraud, and deceit, not skill at the game.

6. You must not, when you have gained a victory, use any triumphing or insulting expression, nor show too much pleasure; but endeavour to console your adversary, and make him less dissatisfied with himself by every kind and civil expression, that may be used with truth; such as, You understand the game better than I, but you are a little inattentive; or, You play too fast; or, You had the best of the game, but something happened to divert your thoughts, and that turned it in my favour.

7. If you are a spectator, while others play, observe the most perfect silence. For if you give advice, you offend both parties; him, against whom you may give it, because it may cause the loss of his game; him, in whose favour you give it, because, tho it may be good, and he follows it, he loses the pleasure he might have had, if you had permitted him to think till it occurred to himself.

Even after a move or moves, you must not, by replacing the pieces, show how it might have been played better: for that displeases, and may occasion disputes or doubts about their true situation. All talking to the players, lessens or diverts their attention, and is therefore displeasing; nor should you give the least hint to either party, by any kind of noise or motion. If you do, you are unworthy to be a spectator.-If you have a mind to exercise or show your judgment, do it in playing your own game when you have an opportunity, not in criticizing or meddling with, or counseling, the play of others.

Lastly, if the game is not to be played rigorously, according to the rules above mentioned, then moderate your desire of victory over your adversary, and be pleased with one over yourself. Snatch not eagerly at every advantage offered by his unskillfulness or inattention; but point out to him kindly that by such a move he places or leaves a piece in danger and unsupported; that by another he will put his king in a dangerous situation, & by this generous civility (so opposite to the unfairness above forbidden) you may indeed happen to lose the game to your opponent, but you will win what is better, his esteem, his respect, and his affection; together with the silent approbation and good will of impartial spectators.